android – ConstraintLayout vs Coordinator layout?


CoordinatorLayout is a super-powered FrameLayout.

CoordinatorLayout is intended for two primary use cases:

  • As a top-level application decor or chrome layout
  • As a container for a specific interaction with one or more child views

By default, if you add multiple children to a FrameLayout, they would overlap each other. A FrameLayout should be used most often to hold a single child view. The main appeal of the CoordinatorLayout is its ability to coordinate the animations and transitions of the views within it. By specifying Behaviors for child views of a CoordinatorLayout you can provide many different interactions within a single parent and those views can also interact with one another. View classes can specify a default behavior when used as a child of a CoordinatorLayout using the CoordinatorLayout.DefaultBehavior annotation.

Behaviors may be used to implement a variety of interactions and additional layout modifications ranging from sliding drawers and panels to swipe-dismissable elements and buttons that stick to other elements as they move and animate.


ConstraintLayout is a super-powered ViewGroup similar to a RelativeLayout, but more flexible than RelativeLayout.

ConstraintLayout allows you to create large and complex layouts with a flat view hierarchy (no nested view groups). It’s similar to RelativeLayout in that all views are laid out according to relationships between sibling views and the parent layout, but it’s more flexible than RelativeLayout and easier to use with Android Studio’s Layout Editor.

  • ConstraintLayout can be used anywhere, you don’t need any other ViewGroup like RelativeLayout, LinearLayout or FrameLayout once you start using ConstraintLayout.

There are currently various types of constraints that you can use:

  • Relative positioning
  • Margins
  • Centering positioning
  • Circular positioning
  • Visibility behavior
  • Dimension constraints
  • Chains
  • Virtual Helpers objects
  • Optimizer

What to implement ConstraintLayout or CoordinatorLayout for proper material design in android ?

You may need to use both ConstraintLayout and CoordinatorLayout to build efficient UI and material animations.

A common example which uses both CoordinatorLayout and ConstraintLayout is given below for your reference.

  • Use Coordinatorlayout as the top-level application decor. It will usually used to layout AppBarLayout , FloatingActionButton, and the main body of your screen, say NestedScrollView. Inside the NestedScrollView use ConstraintLayout to describe the rest of the layout as a flat hierarchy.

              <!-- Your scrolling content -->
                  <!-- body of constraint layout -->
                  <Button android:id="@+id/button" ...

Bonus point

You can use the powerful MotionLayout which is a subclass of ConstraintLayout for building animations.
You may check this for a detailed example for custom animation using MotionLayout.

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