Editing audio or video files is never easy. The apps built for these editing tasks take time to learn andRead more
Unity3d source or project files can all be tracked through source control technologies such as GIT or HG. Today I like to walk you through how we can configure Unity3d to use asset serialization that can be easy to see in clear text when pushing files to GitHub, in addition I am going to show you how to create a file called “.gitignore” to avoid checking in files that are generated during Unity3d compilation process which should be ignored.
Also be sure to check out the source code (project) in GitHub at:
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రెండు సముద్రాలు ఎందుకు కలవవు | Telugu Facts | Unknown Facts Telugu | Interesting FactsRead more
Hey Guys !
In This Video I Will Be Showing You Guys How To Fix The Problem Of Scalling Of Strokes In Illustrator !